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PAX Prime 2015: Hob Preview

When I received an invite for an appointment with Runic Games, I figured it was for another Torchlight project.  Nothing had been announced, but at a certain point after seeing certain developers’ work those unfortunate assumptions happen.  Then I was casually e-mailed the trailer to Hob.  This is significant for two reasons: it’s a new

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PAX Prime 2015: Rise of the Tomb Raider Preview

I’m going to make this quick, because there’s almost nothing left to do about Rise of the Tomb Raider but await its arrival.  Slated for this November on Xbox one, with ports on PC and PS4 following early next year and holiday 2016 respectively, everyone is going to be able to get their hands on

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PAX Prime 2015: Battleborn Preview

Battleborn is one of those games that I have to admit I didn’t take much notice of until PAX Prime 2015.  It also subsequently is one of those games you couldn’t help but notice at the show because it was one of the first games you see when you enter and had a massive (and

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PAX Prime 2015: Bombshell Interview with Frederik Schreiber

We were fortunate enough to catch up with Interceptor Entertainment president, Frederik Schreiber, after our demo of the upcoming Bombshell (read the preview here).  Here’s the interview that tells us what we can expect from the game and offers a bit of insight on the world of the game.

 
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PAX Prime 2015: Pleasant Dreams Demo

There’s a quick play card game that was in the indie tabletop booth at PAX that just snagged my attention.  It’s called Pleasant Dreams and it’s a competitive dream game where two players use strategic deck stacking to get the other one to wake up from nightmares.  Here Michael and Kyle, two developers working on

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PAX Prime 2015: Hob Interview with Matt Lefferts

Not only were we able to get lead animator at Runic Games Matt Lefferts to talk with us about the recently announced title Hob, but we did it at the studio’s office.  Here we chat with Lefferts about PAX, Hob, and the many adventures a mid-tier indie studio tackles in game development.  It’s a great

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PAX Prime 2015: Live Saturday Night Show

On Saturday, August 29, we had a live broadcast from PAX Prime 2015 with Fred, Derrick H (All Games), and guest Heffe to talk about the show floor and a bunch of games.  Since many of you were leading lives that night, here’s the broadcast.

 
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PAX Prime 2015: Assassins Creed Syndicate Preview

I’ve never really fallen out of favor for the Assassin’s Creed franchise.  Granted, I chose to play the PC version of Assassin’s Creed Rogue instead of the heavily criticized Assassin’s Creed Unity last year, but beyond that I’ve enjoyed every single entry in the series (even III).  Couple that with the updated engine that seems

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The B-Team Episode 327 for August 29, 2015

Published on August 30, 2015 by in Podcast

Until Dawn Smite Street Fighter 5 beta CoD Blops 3 beta Hearthstone TGT

 
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PAX Prime 2015: Sword Coast Legends Preview

The first time I ever played Dungeons & Dragons I was overwhelmed with the very concept of the game.  We all like to jest and speak of nerds and social outcasts playing the famous pen and paper RPG, which can be somewhat indicative of reality, but to get into a true game of D&D with

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