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Home Archive for category "editorial" (Page 3)
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Setting Proper Publisher Expectations

Within the last couple of weeks there’s really only one game the media is talking about: Bioshock Infinite.  With a unique story, colorful world, and addicting nature there’s no reason why Ken Levine and the fine people over at developer Irrational Games shouldn’t be pleased.  Not only that, the game has garnered some much deserved

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QTEs Need to GTFO

Published on April 3, 2013 by in editorial

We’ve come a long way with game design this generation.  If you think about it the list is impressive: HUDs are disappearing, online gameplay is consistent, digital has its own economy, designers are doing a decent job of making games suitable for the platforms they appear on, and we’re even playing worthwhile games on our phones.  I find it

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Finding A Happy Medium With Used Games

As the Game Developer’s Conference (GDC) wages on in the wake of PAX East (check out our extensive coverage in videos and podcasts), the one topic that doesn’t seem to die is this rumor that the next Xbox console will require an always on connection, install games directly to the hard drive (utilizing disc-based media

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Don’t Buy Games Based on Completion Time

Nowadays there are many options when it comes to playing video games.  I’m not just talking about traditional factors like genre or even platform, I’m speaking more of distribution method and timescale.  You can rent games from a couple of places – both Redbox and Gamefly are readily available in a majority of the United States as well

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Digital Storage Vault

This weekend I had the pleasure of upgrading the hard drive in my PS3 from a 250 GB to a 1 TB drive.  Now for some of you the jaw drops and you can’t imagine what I’m doing with all this space – do I have a hacked console with “backups” or am I doubling

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What’s Going On At Sony Marketing?

Published on March 6, 2013 by in editorial

Sony recently announced the Playstation 4 at an event that streamed to approximately 3 million viewers in 7 different languages worldwide.  In it Sony touted the strength of the console, showed off plenty of games, and spoke to the major problems of the Playstation 3 – social interactions and online structure, an easy to develop

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Dysfunctional Family

As far as stereotypical American families go, you can’t find one that fits the template a whole lot better than me.  My wife and I met in college, graduated, saved up and purchased a house, then finally had a kid.  While it may not seem as such, these are all major – and optional I

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Can We All Just Chill Out?

Tonight Kansas City, where I live, is going to be hit with a snowstorm that is being nicknamed “Snowmageddon 2013” by locals.  People are seriously freaking out.  Honestly in comparison to the storm that hit the East Coast, its pretty tame, with 3-6 inches expected and as much as double that worst case scenario.  To hear people

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Speculation Station

On February 20 at 6:00 pm EST, Sony will be holding a press event in a large venue – not unlike one you would see at E3 – and live streamed on the web.  Despite the fact that it may just be to announce a new color for the Vita, several hints at “Sony’s future” all

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Sony’s Growing Pains

Like most of us avid Sly Cooper fans I picked up Thieves in Time, the next iteration in the franchise, yesterday.  Aside from the recent reduction in day one pricing to $39.99 for the PS3 version, the title also includes a great bonus feature: the Vita version of the game for free in a promotion

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