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Home Archive for category "Review" (Page 3)
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Need For Speed Review

The Need For Speed franchise has been in constant flux in the last few years since EA decided to streamline the branding of all racers with this title.  I don’t know about the rest of you, but I have mostly stuck to the former Burnout developer Criterion’s titles as well as the recent Ghost Games

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Slender: The Arrival Review

Horror games have started to be a dime a dozen these days, and many of them employ a gimmick or hook to get you interested, but there are those unique few that rise above the rest.  Slender: The Arrival is one of those titles.  It borrows heavily from popular culture and weaves together some of

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Whispering Willows Review

These days games expect an awful lot from you.  Some want between 50 and 100 hours, some are online only, and still others remove the ability to pause or save from any point that you start to wonder if games are catering to you at all.  I’m not the first to say that there have

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Legend of Kay Anniversary Review

Typically any game being remade in HD comes with the acceptance that it was already a prominent title, which accounts for the ongoing debate as to whether or not to re-purchase it.  That’s why Legend of Kay Anniversary strikes me as such an interesting decision because almost no one played the original on PS2 in

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Zombie Vikings Review

Certain genres never die.  While that may seem negative at first, keep in mind that the only sustaining factor are those that buy and play these game types, so I prefer to view undying genres as those that will always appeal to a certain audience.  The brawler really peaked in the 90s, but it was

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Tinertia Review

Lately there has been this trend in the indie scene to take an established mechanic or game function and completely throw it off with either weird physics, awkward controls, or other gimmicks to take a relatively simple task in a video game and make it difficult.  When I first got my hands on Tinertia at

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Armello Review

Tabletop has always tried to break away from the tangible and into the digital.  It makes perfect sense because frankly the cost of producing and subsequently selling a tabletop game is on the more expensive side.  Unfortunately a lot of things tend to get lost in translation, the “tabletop” experience of being with your friends

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Gryphon Knight Epic Review

I’ve often said that when a game comes out, provided it’s not a sequel or some series, I commend the attempts at trying to switch things up.  Just like editorial coverage, what can be most compelling to your audience is covering a subject that almost no one else has or covering something familiar in a

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Everybody’s Gone to the Rapture Review

Published on August 24, 2015 by in Review

I already know the response this review will bolster because Everybody’s Gone to the Rapture is the latest in the “walking sim” genre, coming from developer The Chinese Room (Dear Esther, Amnesia: A Machine for Pigs), and probably one of the more polarizing releases this year.  You see, I’ve been quite fond of walking sims as

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Life is Strange Episode 4 Review

Published on August 13, 2015 by in Review

Please Note: Many reviewers out there seem to think it is appropriate to discuss the events of previous episodes of Life is Strange as if everyone who would read it damn well should have already played the previous episodes.  It has been my experience that if you have held out this long and haven’t already played

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