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Resident Evil 7 Beginning Hour Demo Showcase

Looks like Resident Evil has a new style to it and Capcom is taking a page from Konami’s P.T. demo.  In this fresh playthrough (not looking up any coverage on it) Fred explores the “Beginning Hour” demo.  Along the way he discovers multiple endings and items that may or may not have apparent use.

 
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Strider Review

Note: This review originally appeared on Gaming History 101 but given the different audiences and the fact that I own that site and this review, I’m re-posting it here.  This was done with permission as author and owner of the Gaming History 101 site. Yet another in a long line of modern re-hashes on cult

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Remember Me Review

Published on June 5, 2013 by in Review

Remember Me is not a sum of its parts.  That’s an important factor to keep in mind as you progress through this game, and frankly, is quite counter to a majority of experiences out there.  This title is trying to tell a complex story in the world of interactive fiction, which has been tried before with

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CES 2012: A World of Tomorrow

With Las Vegas turning into a technical mecca next week during the Consumer Electronics Show, myself and Gadgetman will be on our pilgrimage.  This being both our first time at the show, we have no idea what to expect in terms of video games, but tech wise; that is another story.  Think about it, all

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NYCC 2011: Asura’s Wrath Interview

Chip interviews Bobby Tunick from Capcom about the upcoming title Asura’s Wrath.

 
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Mountain out of a Molehill: Mercenaries 3D

Published on June 29, 2011 by in editorial

Today marks the release of another Resident Evil game, this time in its first appearance on 3DS with Mercenaries 3D.  Comprised of a collection of mini games from various iterations of Resident Evil and the cell phone game, this title looks to have addictive replay value.  From what I’ve heard it’s purely about topping high scores as

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