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Need For Speed Review

The Need For Speed franchise has been in constant flux in the last few years since EA decided to streamline the branding of all racers with this title.  I don’t know about the rest of you, but I have mostly stuck to the former Burnout developer Criterion’s titles as well as the recent Ghost Games

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Every E3 Press Conference in Brief Bullet Points

Published on June 18, 2015 by in E3 2015

Greeting B-Team Listeners: E3 is still in full swing but for most of us at home there isn’t much to do other than watch people play games we want ourselves.  Well as a result we bring you a bunch of coverage today (including tonight’s podcast) that focuses a bit more on what matters to you

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My Weekend With Titanfall

As many of you readers, especially the Xbox One players, know the Titanfall beta began this weekend.  By late Saturday it had completely opened up on the Xbox One allowing anyone on the platform the ability to play it.  I don’t know how that is going, but given the software masterpiece that is Respawn Entertainment’s flagship

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Publishers Are Doing It Wrong

Published on June 26, 2013 by in editorial

If there is one universal punching bag in the video games industry, it’s publishers.  I think a lot of people interchange the term “developer” and “publisher” when they discuss them in articles or on visual/audio media, which is rather incorrect.  In the games industry you have three major bodies that come together to release a

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Is Gaming Headed for Another Crash?

Today’s editorial comes thanks to a listener (@Ares_0926) who posed the following observation: “…THQ and Atari, cyclical market consolidation or victims of the economy?  [What about] Acclaim and Midway?  [Is there a connection] to the crash of ’85 and the post-NES consolidation[?]”  Again the sentence structure is extracted from tweets so I had to fill

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What’s in a Name: Intentional Confusion to Sell a Game

Published on August 18, 2011 by in editorial

Recently we have seen publisher reaching into their backlogs to create “remakes” of older titles.  This trend in gaming is not exclusive interactive entertainment.  We see this all the time in the film industry as well.  But, when a company does try and remake a game, what is the goal?  To get the consumer to

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