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The Big PS4 Pro Analysis Post

Despite being a retro enthusiast, I’m also a massive tech fan as my side project has suggested. As such I recently picked up a Playstation 4 Pro and ran it thoroughly through its paces.  I tested most things I could think of: different games, different hard drives, different TVs (yes, 1080p and 4K HDR), and

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DoDonPachi Resurrection Review

  For whatever reason, the West gave up on the scrolling shooter genre back in the 90s.  Sure, games came and went after the 32-bit generation, but for the most part series that had existed for decades like Gradius, Darius, and even R-Type ceased development.  In Japan, however, the shooter – sometimes called shoot-em-up or the divisive shorthand

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The Technomancer Review

The Technomancer reminds me of one of those relationships before I got married.  It’s dynamic and I enjoyed it, but ultimately I got to this point where I knew our time would have to end.  Much like those relationships, it probably lasted a bit longer than it should have, but that doesn’t mean that it

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Breached Review

Published on June 22, 2016 by in Review

There’s a budding number of games that are less traditional experiences and tend to think outside the box.  Think of it as the “art film” of the video game world.  These games have unique concepts or they simply provide a unique experience.  Breached is that type of game except that it doesn’t let go of the roots

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Hard Reset Redux Review

There’s this constant complaint heard all too often by the PC gaming crowd: why don’t more PC games come to consoles?  The reality is some combination between controls, marketability, and code development, but I always like to say, “it’s just more of a PC game.”  That wasn’t always the case though, as we’ve seen in the

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Coffin Dodgers Review

Published on May 10, 2016 by in Review

The concept of Coffin Dodgers was so simple that you want to play it on general principle.  With a name like “Coffin Dodgers” – a slang term for an elderly person overstaying their welcome on Earth – the dark comedy seems inherent to the game’s identity.  I was thinking that even in a simple form this running gag

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The Magic Circle: Gold Edition Review

Published on May 2, 2016 by in featured, Review

The Magic Circle is a difficult game to discuss because nearly everything in it can be a spoiler.  Last summer’s indie darling on PC now comes to the Playstation 4 in the new “Gold Edition” that seems to contain the same content, but includes the many updates that made it into a polished experience.  If you somehow have

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Back in 1995 Review

If you grew up in the mid-late 90s as a gamer, you have a certain affinity to the awkward early polygonal styles of games that graced consoles like the Sega Saturn, Sony Playstation, and Nintendo 64.  Given the fact that most people born around the time to start gaming on these consoles are nearing their

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The Collider 2 Review

Video games have always been one step removed from most other consumed media because they are interactive.  Movie watchers and book readers have a hard time understanding why one can be “too tired to game” or just not be ready for an active experience such as gaming rather than a passive experience.  Couple that with

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Deathsmiles (PC) Review

Deathsmiles is the latest in a series of fantastic shoot-em-ups (“shmups” for short) that have trickled out onto PC.  These additions are gems, especially for fans of the genre, because they have typically been rare, expensive, and in some cases limited to the Japanese market.  Making the move to PC allows the beef and performance to

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